Nutshell Review: Hellblade: Senua's Sacrifice
PG Score: 8.75/10
Hellblade: Senua’s Sacrifice is easily the most unique game I’ve ever played. There’s truly nothing like it. It’s also more of an experience than a game. The combat, while truly epic, is far from the main focus. The remarkable journey of Senua as she combats her mental illness through harrowing trials and tribulations is really something that I wish everyone would play through. The constant voices, questioning what’s real, and consistent sense of dread mixed with uncertainly make for a truly unbelievable eight or so hour journey.
Even though it’s short, the game achieves more than most 25+ hour campaigns manage to. I had the combat difficulty set to hard, which added to the desperation factor that’s ever-present. I was also able to find all the lorestones, which unlocked a secret ending and allowed me to get the platinum trophy for it. My one complaint (a minor one) is that I would’ve liked it to be a little longer, only because I really did want more. I’m looking forward to the sequel. Easy 8.75/10, borderline 9 for Hellblade: Senua's Sacrifice.
PG Score: 8.75/10
P.S. The featurette (which can be accessed from the main menu) was also really cool. I enjoyed seeing the backstory and the thought process that went into making the game. A lot of the origins are grounded in history. Also, the amount of dedication that went into capturing the mental illness aspect is incredible. The effort the developers made over such a long period of time in terms of consulting with neuroscientists, mental health professionals, and people actually suffering from the affliction itself is really amazing.
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